Say, you decide
to go to the cinema one night. You get on your bike, and cycle through the cold
to the cinema in town. You buy a ticket from a moody teenager at the counter,
you go into the cinema hall and get bombarded with popcorn by annoying
children. The lights dim and on the screen you see in 2D different actors
talking to one another. You forget the popcorn, the cinema hall and get
completely carried away into the movie, you sympathise with the little girl
walking up the stairs of the ghost mansion. You know that at the top of the
stairs is a creepy man. You believe that it is real, because you are getting
excited and a bit scared for the little girl’s life. But you don’t run forward
to warn her.
Is this a
temporary psychosis? You know it is not real, you are staring at the screen,
the person next to you is snoring, you know the actors, you bought the ticket,
but despite all those obvious clues you still believe for a moment that it is
real, or at least, you feel involved and sympathise with the characters in the
movie. This getting carried away, this compassion and sympathy, is what media
theorists call ‘immersion in representation’. Although the representation is
obviously not the same as reality, we feel, up to a certain point, that the represented
actions are ‘real’.
Immersion is a
concept which is hard to define. But it is an important concept. You could say
that without immersion, representations could not exist. If you don’t get
carried away by the movie, you will think: what am I doing here, I still need
to do groceries, how much would these actors get paid, and what does this has
to do with me? So without the immersion, representing media will not work. That
is the reason why it may be worthwhile to
attempt to define the concept of immersion. Horror movies like the 'Hellraiser' series, are especially interesting for students of immersion, because the purpose of these films are to scare te viewer, which is a rather basic emotion.
Immersion is
usually defined as: “The voluntarily
exchanging of someone’s identity and environment for a by a representing media
constructed identity and environment.”
This is a
standard definition. You can find this definition in literature on the topic. When
thinking critically this definition is not sustainable, however it is a
definition we can work with. For example: you can get completely carried away and
involved in a book or a movie, and in that case you take on the identities and
the environment that are represented in that book or movie and for a moment you
forget your own identity.
The decision to
take on an immersive attitude towards representing media is always a rational,
conscious one. You make a conscious decision to pick-up and start reading a
book. At that specific moment you can
choose to do other things, but apparently you choose not to. Being in a state
of immersion, thus being in a situation in which you exchange your identity and
surroundings for one that is represented, is always irrational and
subconscious. Your intelligence will not allow you to show your real emotions
to obvious non-real situations. If you go see a movie, and a monster startles
you or if you sympathise with the suffering main character, that is irrational
because the evidence that the monster is not real and that the main character
is just a well-paid actor is overwhelming. This overwhelming evidence can only
be denied by irrational prepossessions.
You could state that making a movie, writing a book or painting a picture (in short: making a representation) solely has the purpose to create immersion. This implies that when using a representing medium you should be well-aware of what immersion is and how it can be stimulated with the user of the medium.
With regard to
the above, many questions can be raised:
-
What is the
difference between immersion due to a representation, and immersion without
representation? (For example fantasy, day-dreaming etc.)
-
Can you also speak
of immersion when the representation is complete and believed to be real by the
immersive, not a representation?
-
How can it be,
that if immersion is irrational, you are not going to act on it and help the character
in the movie? Evidently, the believe in a representation has some limits.
-
Is it the case,
that when a representation is more vivid, like in 3D movies as compared to
books, that the immersion is stronger?
-
What if the
representation includes things that are never present in reality (e.g. the Hulk
or aliens), what does that part of the representation refer to? Apparently, not
everything in the representation has to refer to something, or it can refer to
more abstract concepts. How is it that immersion does occur in these cases?
Translated by Jelle Wien
Translated by Jelle Wien
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